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GTA V · FiveMThe interior editor for Windows

Build GTA interiors.
No Blender. No CodeWalker.

Draw walls on a grid and Modlo Creator turns them into rooms. Add doors, windows, trims, lights and the game's own props, then export a complete FiveM resource with collision, portals and audio. Ready to stream.

Early-bird $50 AUD (then $100 AUD) · One-time purchase · Windows 10 & 11 · Linux coming soon

A furnished, lit room in the Modlo Creator editor
game props, ready to place
25,000+game props, ready to place
game textures to browse
261,000+game textures to browse
to a complete FiveM resource
1 clickto a complete FiveM resource
Blender or CodeWalker needed
0Blender or CodeWalker needed

Writes every file natively

  • .ydrdrawables
  • .ybncollision
  • .ytypMLO archetype
  • .ymapplacement
  • _manifest.ymfstreaming
  • fxmanifest.luaresource
  • .rel · .ymtinterior audio
  • CodeWalker XMLoptional
  • glTFoptional

How it works

From an empty grid to a streamed interior

Modlo Creator is built for one job: making interiors for GTA V. No modelling package, no hand-edited XML, no file juggling.

  1. 01

    Draw

    Sketch walls on a grid with snapping, typed lengths and angle steps. Every enclosed area becomes a room on its own, with its height, floor and ceiling.

  2. 02

    Dress

    Cut doors and windows, run skirting and cornices, paint walls, light the space and drag in props from the game. All in one viewport.

  3. 03

    Export

    One click writes a FiveM resource: drawables, collision with room ids, the MLO with rooms and portals, placement, manifest and audio.

Features

Everything an interior needs, in one workspace

Building, decorating, lighting, modelling and exporting work together in a single editor, with the game's own assets a search away.

Walls and rooms

Straight and curved walls, half walls, sloped tops and tapers. Snaps to ends, midpoints, intersections and angles; rooms are found automatically.

Doors and windows

Round, arched and segmental openings, frames and glass, a window frame editor, curtains and blinds, and the game's own doors fitted to the gap.

Levels and stairs

Storeys and basements, stairs and ramps with their openings, sunken and raised floors, glass floors, ladders and railings.

Trims and custom profiles

Skirting, dado rails, cornices and architraves. Draw your own cross-section and save it as a portable .ietrim to share.

The game library

About 25,000 of the game's props as preview cards, with search, categories and favourites. Drag them in with snapping ghosts.

Materials and textures

Search every texture in the game and drop it on a surface. Tint, normal and spec maps, emissive and cutout materials, UVs per face.

Light and atmosphere

Point, spot and capsule lights with the game's culling planes, god rays, ambient particles, sound emitters and timecycles per room.

Dirt and decals

Procedural grime in corners, round frames and under lights, plus nine decal generators: cracks, water stains, soot, mould, footprints and more.

Modelling and UV

Primitives and booleans, and an edit mode with Blender's keys: extrude, inset, bevel, loop cut. UV editing with seams and unwrap.

Checks before you launch

A pre-flight check, an export report and a Problems list tell you what is wrong before you load the game, not after.

Feels like a pro tool

Modlo or Blender controls with editable keys, a command palette, named undo steps, autosave and backups, and a scene outliner.

The manual is built in

Press F1 for a searchable guide with a page for every tool, live key hints and buttons that open what they describe.

Clip
Your interior inside a building of the map

Walk-in interiors

Build inside the map, not next to it

Turn any building in Los Santos into somewhere you can walk into. Modlo Creator places your interior inside it, cuts the way in and exports the edited building along with it.

  • Pick a building of the map by pasting in-game coordinates; your interior follows its position and rotation.
  • Show the building as a ghost, solid or hidden reference, collision included.
  • Mark doors and windows and cut them through its model and collision. A ray check names anything still in the way.
  • Trace its rooms into walls, fit walls to its roof, or edit its model directly.
  • Clear the game's collision wherever your interior needs the space.
  • Export does the rest: the edited building, its new collision and your interior's placement are written for you, ready to stream.

Prefer a teleport interior? Put an entrance anywhere in the world and an arrival point inside; the export adds the marker script.

Export

One click. A resource FiveM can stream.

Modlo Creator writes every game file itself through its own library for RAGE formats. Copy the folder into your server's resources, start it, walk in.

  • Rooms with flags and timecycles, portals with their doors
  • Collision with materials and a room id on every surface
  • Textures embedded, vertex colours baked
  • Optional CodeWalker XML and glTF copies
Export complete · 0 problems ready
  • my_interior/
  • fxmanifest.lua
  • audio/
  • myinterior_game.dat151.rel
  • stream/
  • my_interior_shell.ydr
  • my_interior_room_1_details.ydr
  • my_interior.ybn
  • my_interior.ytyp
  • my_interior_milo.ymap
  • 2907833716.ymt
  • _manifest.ymf

See it in action

Watch an interior come together

Clips and screenshots straight from the editor. Click any of them to see it full size.

Clip
Drag a wall and its room follows, with live measurements
Clip
Browse about 25,000 game props by category
Clip
Procedural dirt, tuned live
Room bounds and portals generated automatically for a ten-room interior
Portals and room bounds, generated for you
Baked vertex colours with sky light coming through a window
Vertex colours baked automatically, with sky light through openings

Pricing

One price. Everything included.

No subscriptions, no feature tiers. Buy it once and build as many interiors as you like.

Modlo Creator

for Windows

Coming soon

Early-bird launch price

$50AUDFull price $100

One-time purchase · $100 AUD after the launch offer

  • The full editor: every tool, every export format
  • A licence key for 2 PCs
  • Works offline for up to 14 days at a time
  • Unlimited projects and exports
  • Built-in guide (F1) and shortcut sheet
Coming soon

Secure checkout by Polar, our merchant of record. By buying you agree to the Terms. No change-of-mind refunds; see the Refund Policy.

System requirements

Runs on the PC you already mod on

Windows

Available
Operating system
Windows 10 or Windows 11, 64-bit
Graphics
Any GPU with OpenGL 3.3, dedicated or integrated
Memory
8 GB RAM, 16 GB recommended
Storage
1 GB free for the app and its caches, plus your projects
Game
Grand Theft Auto V for PC, installed. Modlo Creator reads props, textures and buildings from it
Internet
To activate your licence; then works offline for up to 14 days
To play your interiors
A FiveM server

Linux

Coming soon

A native Linux build is on the roadmap. Same editor, same exports, no Wine needed.

Want it sooner? Tell us which distro you use and we'll keep you posted.

Register interest

FAQ

Questions, answered

Do I need Blender, Sollumz or CodeWalker?
No. Modlo Creator writes every game file itself (drawables, collision, the MLO archetype, placement, the manifest and audio) through its own library for RAGE formats. If you want to take a model further somewhere else, it can also export CodeWalker XML and glTF.
What do I need to use it?
A Windows 10 or 11 PC with Grand Theft Auto V for PC installed. Modlo Creator reads the game's props, textures and buildings from your own installation; no game files are downloaded or shipped with it.
Does it work with FiveM?
Yes. The export is a complete resource folder with an fxmanifest.lua. Copy it into your server's resources folder, start it and walk in.
Can I put an interior inside an existing building?
Yes. Pick the building by its in-game coordinates, then cut doors and windows through its model and collision. You can also make teleport interiors with an entrance anywhere in the world.
Can I sell the interiors I make?
Yes, what you build is yours. You are responsible for following the rules of Rockstar Games and Cfx.re when you share or sell resources. See the Terms of Service.
How many computers can I use it on?
A licence key works on up to 2 PCs at the same time. To move it, free up the old PC from your customer portal; Modlo Creator links straight to it.
Does it need an internet connection?
Only to activate and to check the licence now and then. After a successful check it keeps working offline for up to 14 days.
Is there a Linux version?
It's coming. For now Modlo Creator runs on Windows 10 and 11.
What if it doesn't work on my PC?
Email support@modlocreator.app and we'll help. If it doesn't run on a PC that meets the system requirements and we can't fix it, you're entitled to a refund. See the Refund Policy.
Can I get a refund if I change my mind?
No. Your licence key works straight away, so we don't offer change-of-mind refunds. Please check the system requirements and watch the videos first, and email us with any questions before you buy.
Is Modlo Creator made by Rockstar Games?
No. Modlo Creator is an independent tool and is not affiliated with or endorsed by Rockstar Games, Take-Two Interactive or Cfx.re.

Your next interior starts with one wall.

Early-bird $50 AUD (then $100 AUD), one-time purchase. Built for GTA V and FiveM, on Windows today.

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